import { _decorator, Component, Node } from 'cc';
import { GameManager } from '../Manager/GameManager';
const { ccclass, property } = _decorator;

@ccclass('UIStart')
export class UIStart extends Component {
    start() {
    }
    update(deltaTime: number) {   
    }

    OnClickChangeShowType(Event,data){
        GameManager.instance.CurShowType = data;
    }
}

